# 0 - Pre-Dreadnaught Battleship
model = {
	cost				= 8
	buildtime 			= 600
	defaultorganisation 		= 30
	manpower			= 2
	maxspeed			= 16
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 1
	visibility			= 80
	seadefence			= 12
	airdefence			= 2
	seaattack			= 12
	airattack			= 1
	subattack			= 1
	shorebombardment		= 2
	transportcapability		= 0
	aircraftcapacity		= 0
	range				= 8000
	supplyconsumption		= 1
	fuelconsumption			= 1
}
# 1 - Dreadnaught Battleship
model = {
	cost				= 9
	buildtime 			= 640
	defaultorganisation 		= 30
	manpower			= 3
	maxspeed			= 20
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 1
	visibility			= 85
	seadefence			= 16
	airdefence			= 3
	seaattack			= 16
	airattack			= 1
	subattack			= 1
	shorebombardment		= 3
	transportcapability		= 0
	aircraftcapacity		= 0
	range				= 10000
	supplyconsumption		= 1
	fuelconsumption			= 1
}
# 2 - Battlecruiser
model = {
	cost				= 10
	buildtime 			= 670
	defaultorganisation 		= 30
	manpower			= 3
	maxspeed			= 28
	surfacedetectioncapability	= 2
	airdetectioncapability		= 1
	subdetectioncapability		= 1
	visibility			= 90
	seadefence			= 12
	airdefence			= 3
	seaattack			= 16
	airattack			= 1
	subattack			= 1
	shorebombardment		= 3
	transportcapability		= 0
	aircraftcapacity		= 0
	range				= 8000
	supplyconsumption		= 1
	fuelconsumption			= 2
}
# 3 - Super-Dreadnaught Battleship
model = {
	cost				= 12
	buildtime 			= 670
	defaultorganisation 		= 30
	manpower			= 3
	maxspeed			= 20
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 1
	visibility			= 85
	seadefence			= 18
	airdefence			= 3
	seaattack			= 18
	airattack			= 1
	subattack			= 1
	shorebombardment		= 4
	transportcapability		= 0
	aircraftcapacity		= 0
	range				= 10000
	supplyconsumption		= 1
	fuelconsumption			= 1
}
# 4 - Large Battlecruiser
model = {
	cost				= 14
	buildtime 			= 710
	defaultorganisation 		= 30
	manpower			= 4
	maxspeed			= 34
	surfacedetectioncapability	= 2
	airdetectioncapability		= 1
	subdetectioncapability		= 1
	visibility			= 90
	seadefence			= 14
	airdefence			= 2
	seaattack			= 18
	airattack			= 2
	subattack			= 1
	shorebombardment		= 4
	transportcapability		= 0
	aircraftcapacity		= 0
	range				= 8000
	supplyconsumption		= 1
	fuelconsumption			= 2
}
# 5 - Treaty Battleship
model = {
	cost				= 16
	buildtime 			= 710
	defaultorganisation 		= 30
	manpower			= 3
	maxspeed			= 28
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 1
	visibility			= 90
	seadefence			= 20
	airdefence			= 4
	seaattack			= 20
	airattack			= 2
	subattack			= 1
	shorebombardment		= 5
	transportcapability		= 0
	aircraftcapacity		= 0
	range				= 12000
	supplyconsumption		= 1
	fuelconsumption			= 1
}
# 6 - Post-Treaty Battleship
model = {
	cost				= 18
	buildtime 			= 750
	defaultorganisation 		= 30
	manpower			= 4
	maxspeed			= 32
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 1
	visibility			= 90
	seadefence			= 20
	airdefence			= 4
	seaattack			= 20
	airattack			= 2
	subattack			= 1
	shorebombardment		= 5
	transportcapability		= 0
	aircraftcapacity		= 0
	range				= 14000
	supplyconsumption		= 1
	fuelconsumption			= 2
}
# 7 - Super Battleship
model = {
	cost				= 20
	buildtime 			= 820
	defaultorganisation 		= 30
	manpower			= 5
	maxspeed			= 30
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 1
	visibility			= 100
	seadefence			= 25
	airdefence			= 5
	seaattack			= 25
	airattack			= 2
	subattack			= 1
	shorebombardment		= 6
	transportcapability		= 0
	aircraftcapacity		= 0
	range				= 14000
	supplyconsumption		= 1
	fuelconsumption			= 2
}
# 8 - Guided Missile Battleship
model = {
	cost				= 19
	buildtime 			= 790
	defaultorganisation 		= 30
	manpower			= 3
	maxspeed			= 34
	surfacedetectioncapability	= 1
	airdetectioncapability		= 2
	subdetectioncapability		= 1
	visibility			= 100
	seadefence			= 25
	airdefence			= 8
	seaattack			= 20
	airattack			= 4
	subattack			= 1
	shorebombardment		= 4
	transportcapability		= 0
	aircraftcapacity		= 0
	range				= 14000
	supplyconsumption		= 1
	fuelconsumption			= 2
}
# 9 - Nuclear Guided Missile Battleship
model = {
	cost				= 19
	buildtime 			= 820
	defaultorganisation 		= 30
	manpower			= 5
	maxspeed			= 30
	surfacedetectioncapability	= 1
	airdetectioncapability		= 2
	subdetectioncapability		= 1
	visibility			= 100
	seadefence			= 25
	airdefence			= 5
	seaattack			= 20
	airattack			= 2
	subattack			= 1
	shorebombardment		= 6
	transportcapability		= 0
	aircraftcapacity		= 0
	range				= 200000
	supplyconsumption		= 1
	fuelconsumption			= 0
}
# 10 - Nuclear Battleship
model = {
	cost				= 20
	buildtime 			= 750
	defaultorganisation 		= 30
	manpower			= 4
	maxspeed			= 32
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 1
	visibility			= 90
	seadefence			= 20
	airdefence			= 4
	seaattack			= 20
	airattack			= 2
	subattack			= 1
	shorebombardment		= 5
	transportcapability		= 0
	aircraftcapacity		= 0
	range				= 200000
	supplyconsumption		= 1
	fuelconsumption			= 0
}